Improved distant block random ticking (faster, speed can now be configured)
Due to this, the desert can now spread farther from the player
Added a polished variant of the weathered sandstone
Improved wind gust performance a little
Added desert sand craft ritual
Added a glazed sand pane
Correctly capitalised names (blocks, items, …)
Increased the sandstorms’ exclusion zone
Fixed a bug where blocks were not dried when on stone
The overcharged sand rose no longer try to attack you in creative
Fixed the sandblaster’s particles bug
You can now sometimes hear wind in the desert (uses some repurposed basalt delta ambiance sounds)
Added the magnet ritual
Wind gusts break tall blocks (stairs, doors, walls) less often
Enhanced some descriptions
Sandshapers can now mine transient sand faster
Fixed a bug where the nameless altar will discharge itself
Fixed a bug where the end rod particle was not appearing when the altar was charging
Fixed a potential bug where bottomless water buckets were not taking water when no blocks were targeted
Any brush will now work on sand remains (given it has the correct tags)
Previous update (0.36) contents :
Sentient rift, rift knife, flower barriers, ethereal bridges, dry grass and tweaks
This version :
Fully fixed the bug where water drying was ignoring biome restrictions
It was not full fixed by the 0.36 version
Made the sentient rift a little bit stronger
Added more blocks wind gust’s pass-through (create catwalks, …)
If Alex’s Mobs is present, Gusters will now spawn during rain as well as thunderstorms (only if the current biome has no rain)
Fixed a bug where water drying was ignoring biome restrictions
Backup your world before updating (just in case)
Added a new hostile mob : the sentient rift
Drops rifts
New weapon : Rift knife
See mod’s page for its features
Added the ethereal bridge core block
Create ethereal bridges, see mod’s page for more infos
Added flowers barriers as a mean to control the desert’s spread
See mod’s page under Mechanics for more info
Enhanced the Vitalizer
More range, act sooner and put more grass
Added dry grass
Dry dirt has an now increased range
Wind gust can now go through certain blocks (bars , fences, …)
Improved long range ticking
Added utils mcfunctions (/function) to remove/summon sandstorm and show tickers
If a sandstorm spawn near an overcharged sand rose it will propagate the desert more
Increase the overcharged sand rose’s range by a little bit
More infection mods compatibility
Fixed a bug where sandstorms will always face the same direction
0.35.1 Hotfix
Fixed the spear of sands’ behaviour with better combat
Fixed a bug where the spear’s gust may not show on server
Added compatibility with EntityCulling (might require a reset of EntityCulling’s config to apply)
Fixes some problems with the sandstorm
Tweaked the glass skeleton
The sentient rift now attacks villagers and has a dedicated tag for its prey
Changed some recipes
Added a new mob : the glass skeleton
Can spawn anywhere but spawn more near overcharged sand roses
Added a new (experimental) mob: the sentient rift
It can only be spawned with it’s spawn egg for now
Desert sand will convert infected stones into sandstone near overcharged sand roses
New weapon : the living glass scythe
If biome change is enabled, the mod can now remove some of the infected biomes
Added repair items to JEI
New item : dry wood handle
Used to craft some of the mod’s tools (and also to make their recipes simpler)
Reduce the FPS impact of the sandstorm a little
Added cracked sandstone
Compat improvements
Bugfixes
Added flash floods (can be disabled)
Added flood totem block
Added dry wand
Added sky doom ritual
Tweaked Nameless construct
Now gains resistance for 10 seconds when killing an hostile mob
Added the cursed crystal structure
Same function as the hourglass but spawns in plains and forests
Added jujubier wood fence
Added a config to enable some plant generation at worldgen (disabled by default)
Plants are now compostable
Bug fixes
- Bottomless water bucket bugs
- Jujubier leaves now drops sapling, stick and logs
- …
Compat improvements
- Phayriosis
- Moss Overgrown
- Dawn of the flood
- …
0.33.1
Added the bottomless water bucket
Added sponge duplication ritual
Sponges can also be dried by placing them on top of desert sand during the day
Scorpions can now be bred using spider eyes
Tweaked the Nameless construct
Fixed bugs (Nameless construct, …)
Maybe a release in the next months
Added a new mob : The nameless construct
Will spawn near weathered sandstone and will drops construct parts
Changed some recipes to require infused construct parts (crafted from normal construct parts)
Added infused construct parts
They are used in recipes and to charge the Nameless Altar halfway
