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Desertification

Desertification

Adds an "infectious" desert to your world (that will not spawn on its own). This desert can also "cleanse" other infections. Contrary to most infection mods you can live in this desert.

7,229
51
Adventure
Cursed
Game Mechanics
AboutGalleryChangelogVersions

Desertification 0.36.5 (Tweaks)

by nergizer81 on Sep 24, 2025
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Desertification 0.36.5 (Tweaks)

by nergizer81 on Sep 24, 2025
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Added compatibility with Tough As Nails

Improved dry dirt’s gradient

Added subcategories to config screens

Remade the barrel cactus’ model

Removed shade from the desert grass’ model

Improved sandblaster’s particles

Fixed a bug where suspicious sand blocks were empty

Desertification 0.36.4 (Crash Hotfix)

by nergizer81 on Sep 22, 2025
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Desertification 0.36.4 (Crash Hotfix)

by nergizer81 on Sep 22, 2025
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Fixed a crash caused by wind gusts

Fixed the glazed sand pane

Fixed the distant random tick's config option

Improved the wind gust’s performance a little more

Phayriosis compat updated

Desertification 0.36.3 (BROKEN, CAUSE CRASHES)

by nergizer81 on Sep 20, 2025
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Desertification 0.36.3 (BROKEN, CAUSE CRASHES)

by nergizer81 on Sep 20, 2025
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Improved distant block random ticking (faster, speed can now be configured)

Due to this, the desert can now spread farther from the player

Added a polished variant of the weathered sandstone

Improved wind gust performance a little

Added desert sand craft ritual

Added a glazed sand pane

Correctly capitalised names (blocks, items, …)

Increased the sandstorms’ exclusion zone

Fixed a bug where blocks were not dried when on stone

The overcharged sand rose no longer try to attack you in creative

Fixed the sandblaster’s particles bug

Desertification 0.36.2 (Fixes and ambiance)

by nergizer81 on Sep 16, 2025
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Desertification 0.36.2 (Tweaks and ambiance)

by nergizer81 on Sep 16, 2025
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You can now sometimes hear wind in the desert (uses some repurposed basalt delta ambiance sounds)

Added the magnet ritual

Wind gusts break tall blocks (stairs, doors, walls) less often

Enhanced some descriptions

Sandshapers can now mine transient sand faster

Fixed a bug where the nameless altar will discharge itself

Fixed a bug where the end rod particle was not appearing when the altar was charging

Fixed a potential bug where bottomless water buckets were not taking water when no blocks were targeted

Any brush will now work on sand remains (given it has the correct tags)

Desertification 0.36.1 (Bugfix and tweaks)

by nergizer81 on Sep 11, 2025
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Desertification 0.36.1 (Bugfix and tweaks)

by nergizer81 on Sep 11, 2025
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Previous update (0.36) contents :

Sentient rift, rift knife, flower barriers, ethereal bridges, dry grass and tweaks

This version :

Fully fixed the bug where water drying was ignoring biome restrictions

It was not full fixed by the 0.36 version

Made the sentient rift a little bit stronger

Added more blocks wind gust’s pass-through (create catwalks, …)

If Alex’s Mobs is present, Gusters will now spawn during rain as well as thunderstorms (only if the current biome has no rain)

Desertification 0.36 (Sentient rift and tweaks)

by nergizer81 on Sep 10, 2025
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Desertification 0.36 (Sentient rift and tweaks)

by nergizer81 on Sep 10, 2025
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Fixed a bug where water drying was ignoring biome restrictions

Backup your world before updating (just in case)

Added a new hostile mob : the sentient rift

Drops rifts

New weapon : Rift knife

See mod’s page for its features

Added the ethereal bridge core block

Create ethereal bridges, see mod’s page for more infos

Added flowers barriers as a mean to control the desert’s spread

See mod’s page under Mechanics for more info

Enhanced the Vitalizer

More range, act sooner and put more grass

Added dry grass

Dry dirt has an now increased range

Wind gust can now go through certain blocks (bars , fences, …)

Improved long range ticking

Added utils mcfunctions (/function) to remove/summon sandstorm and show tickers

If a sandstorm spawn near an overcharged sand rose it will propagate the desert more

Increase the overcharged sand rose’s range by a little bit

More infection mods compatibility

Fixed a bug where sandstorms will always face the same direction

Desertification 0.35.1 (Hotfix)

by nergizer81 on Aug 18, 2025
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Desertification 0.35.1 (Hotfix)

by nergizer81 on Aug 18, 2025
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0.35.1 Hotfix

Fixed the spear of sands’ behaviour with better combat

Fixed a bug where the spear’s gust may not show on server

Added compatibility with EntityCulling (might require a reset of EntityCulling’s config to apply)

Fixes some problems with the sandstorm

Tweaked the glass skeleton

The sentient rift now attacks villagers and has a dedicated tag for its prey

Desertification 0.35 (Glass skeleton and sentient rift)

by nergizer81 on Aug 17, 2025
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Desertification 0.35 (Glass skeleton and sentient rift)

by nergizer81 on Aug 17, 2025
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Changed some recipes

Added a new mob : the glass skeleton

Can spawn anywhere but spawn more near overcharged sand roses

Added a new (experimental) mob: the sentient rift

It can only be spawned with it’s spawn egg for now

Desert sand will convert infected stones into sandstone near overcharged sand roses

New weapon : the living glass scythe

If biome change is enabled, the mod can now remove some of the infected biomes

Added repair items to JEI

New item : dry wood handle

Used to craft some of the mod’s tools (and also to make their recipes simpler)

Reduce the FPS impact of the sandstorm a little

Added cracked sandstone

Compat improvements

Bugfixes

Desertification 0.34 (Flash floods and sky doom ritual)

by nergizer81 on Jul 23, 2025
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Desertification 0.34 (Flash floods and sky doom ritual)

by nergizer81 on Jul 23, 2025
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Added flash floods (can be disabled)

Added flood totem block

Added dry wand

Added sky doom ritual

Tweaked Nameless construct

Now gains resistance for 10 seconds when killing an hostile mob

Added the cursed crystal structure

Same function as the hourglass but spawns in plains and forests

Added jujubier wood fence

Added a config to enable some plant generation at worldgen (disabled by default)

Plants are now compostable

Bug fixes

  • Bottomless water bucket bugs
  • Jujubier leaves now drops sapling, stick and logs
  • …

Compat improvements

  • Phayriosis
  • Moss Overgrown
  • Dawn of the flood
  • …

Desertification 0.33.1

by nergizer81 on Jul 5, 2025
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Desertification 0.33.1

by nergizer81 on Jul 5, 2025
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0.33.1

Added the bottomless water bucket

Added sponge duplication ritual

Sponges can also be dried by placing them on top of desert sand during the day

Scorpions can now be bred using spider eyes

Tweaked the Nameless construct

Fixed bugs (Nameless construct, …)

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