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Human Era: Villagers & Illagers X Fresh Animations

Human Era: Villagers & Illagers X Fresh Animations

This pack turns villagers into human players with alot of diversity and variants. Also supports Fresh Animations, instructions in gallery

138.9k
465
16x
Entities
Vanilla-like
AboutGalleryChangelogVersions

hevi_3.5_full_content

by BetaTestMCNuggets on Jul 10, 2025
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A Makeover Update:

  • Retextured Illager Helmet
  • Decreased the bass of the zombie sounds for the pillager by 0% (The Illagers are a necromancy army)
  • Fixed Baby Zombie head flickering (Untested)
  • Fixed hats of the modded illager textures
  • A render makeover of certain profession textures
  • Fixed baby villagers not having biome hats
  • 2nd attempt of optimizing the villagers
  • added vampirism task master for villagers
  • Fixed a rendering issue of the Sorcorer mob from illager invasion mod
  • Added 2 mod compats: Easel Does it, Silent Gear
  • Added Biome Variant details for Iron Golem, Guard, and Recruit mob
  • Lessen the animation codes for Freshani Guard Villagers for compats with that one mob animation mod
  • Fixed some minor texture mistakes on some mobs

hevi_3.5_villager_only

by BetaTestMCNuggets on Jul 10, 2025
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hevi_3.1_full_content

by BetaTestMCNuggets on May 31, 2025
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Small Update:

Apologies for this quick but small update, i was unsatisfied with the Ravager model since it was rushed, so i did some finishing touches

to the modpack developers, there are additional files on version 3 and below

hevi_3_full_content

by BetaTestMCNuggets on May 28, 2025
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hevi_3_villager_only

by BetaTestMCNuggets on May 28, 2025
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Human Era: Villagers & Illagers Update v3:

  • Added the Ravager
  • Fixed FA Recruits by lessening the FA Recruit codes
  • New Mod Compats: = Hunter's Return = Enchanter Mob = Bagusmob (No FA yet) = Tax Ocean Villagers = Point Blank = Iron's Jewelry = The Pillager Legion (Only Male, Mod does not have extractable model)

hevi_2.989_full_content

by BetaTestMCNuggets on May 9, 2025
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  • Added Workers Mod

hvo_2.989_villager_only

by BetaTestMCNuggets on May 9, 2025
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  • Added Workers Mod Compat

hevi_2.988_full_content

by BetaTestMCNuggets on Apr 27, 2025
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  • Rextextured hair for zombie villager

  • added micropacks on the additional files for the modpacks

hvo_2.988_villager_only

by BetaTestMCNuggets on Apr 27, 2025
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  • Retextured hair of zombie villager

  • added micropacks on the addition files for the modrinth modpacks

HumanEraVillagersIllagers[2.987]

by BetaTestMCNuggets on Apr 6, 2025
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(SCROLL DOWN FOR THE FRESH ANIMATIONS ACTIVATOR PACK)

A Small Update.... i dont think this is a small update:

= Added New Mod Compat:

  • Villgers In Buckets
  • Applied Energetics 2
  • AE2: Better Villagers
  • The Conjurer
  • Garbage Collector Villager
  • Mushroom Villager Trader
  • Tough As Nails
  • Vampirism (Villager professions only, need more mental power to rework all of Vampirism models and textures)
  • Wares
  • Illagers in Disguise

= Other Updates:

  • Illager Sound Replaced With Husk Sounds To Conform To The Lore
  • Villager FreshAni Eyes Reworked For The 5th Time
  • [Friends & Foes] Fixed Iceologer and Illusioner
  • Hair Retextured For Evoker
  • (Part 1) Hair Retextured For Some Villagers

For Modpack Developers: I have deleted all the files from December to March, which means it's time to update the modpacks, in addition, i dont know how Curseforge Modpacks work, but there are additional files that are Fresh Animation compats, which will be convenient for modpacks that uses this pack and Fresh Animations.

I dont know if you can arrange modpack's mod resources and packs, but this is the arrangement: Top - HEV/HVO Freshani Activator Middle - Fresh Animations Bottom - HE:V&I/HVO

==========================

By around May to July, if i can, there should be 4 New Mod Compats that focuses on, [Pillager Legion], [Illage & Spillge], [Born in Chaos], [Vampirism (The Whole Thing)]. Promises may not be guarantee due to some other underfulfilled plans.

Whether the additions are big or small, one thing i need is that i need to minimize development from this pack, like yes, i will accept more mod requests, but i may need to slow down as my other packs are still in need for development, and i also need to get back to art and animation.

Thank you for enjoying this pack, and thank you for these mod requests, they are keeping this pack alive while the remaining ideas are still in underplanning

HumanVillagerOnly[3.987]

by BetaTestMCNuggets on Apr 6, 2025
Download

(SCROLL DOWN FOR THE FRESH ANIMATIONS ACTIVATOR PACK)

A Small Update.... i dont think this is a small update:

= Added New Mod Compat:

  • Villgers In Buckets
  • Applied Energetics 2
  • AE2: Better Villagers
  • The Conjurer
  • Garbage Collector Villager
  • Mushroom Villager Trader
  • Tough As Nails
  • Vampirism (Villager professions only, need more mental power to rework all of Vampirism models and textures)
  • Wares
  • Illagers in Disguise

= Other Updates:

  • Illager Sound Replaced With Husk Sounds To Conform To The Lore
  • Villager FreshAni Eyes Reworked For The 5th Time
  • [Friends & Foes] Fixed Iceologer and Illusioner
  • Hair Retextured For Evoker
  • (Part 1) Hair Retextured For Some Villagers

For Modpack Developers: I have deleted all the files from December to March, which means it's time to update the modpacks, in addition, i dont know how Curseforge Modpacks work, but there are additional files that are Fresh Animation compats, which will be convenient for modpacks that uses this pack and Fresh Animations.

I dont know if you can arrange modpack's mod resources and packs, but this is the arrangement: Top - HEV/HVO Freshani Activator Middle - Fresh Animations Bottom - HE:V&I/HVO

==========================

By around May to July, if i can, there should be 4 New Mod Compats that focuses on, [Pillager Legion], [Illage & Spillge], [Born in Chaos], [Vampirism (The Whole Thing)]. Promises may not be guarantee due to some other underfulfilled plans.

Whether the additions are big or small, one thing i need is that i need to minimize development from this pack, like yes, i will accept more mod requests, but i may need to slow down as my other packs are still in need for development, and i also need to get back to art and animation.

Thank you for enjoying this pack, and thank you for these mod requests, they are keeping this pack alive while the remaining ideas are still in underplanning

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