Drodi's Illagers v4.9 - late christmas update
Welcome back everyone! It's been a while, huh? This update's been in the works for so long because of the size of it. It adds snowy variants to the pillagers, vindicators and evokers while also remaking older assets like the ravager & pillager sentry. Except I've also been working on variation for other biomes which will release in the future months. The next biome's going to be the desert where the pillagers are cowboys.
Added
Chillagers (Snow pillagers - 3 variants + a captain)
Mountaineers (Snow vindicators - 2 variants)
Iceologer (Snow evoker - has custom fangs)
Changed
Pillager
Tweaked model and texture for all variants
Remade the pillager sentry
Vindicator
Remade model, textures and variation
Evoker
Remade textures and variation
Ravager
Remade model and texture
Vindicator
Tweaked randomisation
Evoker
Updated robes with custom trimming for all 5 variants
DISCLAIMER : Use the latest version of emf/etf to garantee everything works properly. You can report any issue to me by dming me on discord (drodi99)
All illagers
Updated skin textures
Optimised models
Vindicator
Updated all textures.
New vanquisher variant with a mace!
Illusioner
New design based on Jaden's
Witch
New variant with a mad scientist theme (labcoat, goggles...) Fixed a weird bug where texture wouldn't work properly
What's next???
As you might have seen, the last updates have remade every single asset the pack had. Pillager biome variation has also been removed, because it's what was keeping everything back. However, I'm currently overhauling the villager biome textures for my villagers pack. I would like to add biome variation to every illager in the future, but I can't promise anything as that is very ambitious.
EMF and ETF version required :
Pillager
Updated texture and model for all variants (6)
Added a custom variant for patrol leaders
Added a custom sentry model (with animations) when any pillager is sitting
Vindicator
Updated default texture
Evoker
Updated all textures. Now has a more purple hue and a much more refined texture. Additionally, every evoker variant has custom gold trims
6 variants
Completely remade the attack animation. The circle is now blue with runes (what do you think they spell out?) and it's also fully animated
Tweaks and optimisations to the model
Evoker Fangs
Updated model and texture, removed animations
Witch
Updated all textures. 4 variants
Cauldron/potion entirely remade and fully animated with 5 color variants (night vision, fire resistance, regeneration, poison, water breathing)
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Witch overhaul using random entity models/textures : new hat, pouch and potion models. Two new variants (one based on the first model of the witch I made, the other has gold trims)
-
Ravager overhaul with a simplified model ; completely new armor texture
-
Vex overhaul New texture and model, now has horns
Stay tuned for the pillager rework coming soon!
: )