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Undead Nights - Zombie Horde Nights

Undead Nights - Zombie Horde Nights

This Mod adds Horde Nights to the game, with hordes of Zombies hunting the player in a Zombie Apocalypse.

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Adventure
Cursed
Mobs
AboutChangelogVersions

0.9.4 (NeoForge 1.21.3-1.21.4)

by PeteMC on Jan 22, 2025
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  • port to NeoForge MC 1.21.3/1.21.4
  • disable possible reinforcements for all 3 Zombie types
  • improve spawn location finding per player

0.9.3 (NeoForge 1.21-1.21.1)

by PeteMC on Jan 21, 2025
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  • port of version 0.9.3 to NeoForge for MC 1.21/1.21.1

0.9.3 (Fabric 1.21.3-1.21.4)

by PeteMC on Jan 18, 2025
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0.9.3 (Fabric 1.21-1.21.1)

by PeteMC on Jan 18, 2025
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  • fix / address issues #4 and #5
  • fix demolition zombie ignoring "burn in sunlight" config option
  • fix elite zombie not counting to the spawn cap
  • rework / clean up persistent save data
  • add wrapper to config values
  • change default value for persistent zombies to false
  • change messages to translatables
  • minor fixes, cleanup

0.9.3 (Fabric 1.20.4)

by PeteMC on Jan 16, 2025
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  • fix / address issues #4 and #5
  • fix demolition zombie ignoring "burn in sunlight" config option
  • fix elite zombie not counting to the spawn cap
  • rework / clean up persistent save data
  • add wrapper to config values
  • change default value for persistent zombies to false
  • change messages to translatables
  • minor fixes, cleanup

0.9.3 (Fabric 1.20-1.20.1)

by PeteMC on Jan 16, 2025
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  • fix demolition zombie ignoring "burn in sunlight" config option
  • fix elite zombie not counting to the spawn cap
  • rework / clean up persistent save data
  • add wrapper to config values
  • change default value for persistent zombies to false
  • change messages to translatables
  • minor fixes, cleanup

0.9.3 (Forge 1.20.1)

by PeteMC on Jan 16, 2025
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  • add wrapper for config values
  • change messages to translatables
  • change default value for persistent zombies to false

0.9.2 (Forge 1.20.1)

by PeteMC on Jan 15, 2025
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  • port to Forge for 1.20.1
  • fix demolition zombie ignoring "burn in sunlight" config option
  • fix elite zombie not counting to the spawn cap
  • rework / clean up persistent save data

0.9.1 (Fabric 1.20-1.20.1)

by PeteMC on Jan 13, 2025
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  • add config option to display countdown to horde night (issue #4)
  • fix spawn problems with zombies getting stuck and moving up (issue #5)

0.9.0 (Fabric 1.21.3/1.21.4)

by PeteMC on Jan 11, 2025
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0.9.0 (Fabric 1.21/1.21.1)

by PeteMC on Jan 11, 2025
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0.9.0 (Fabric 1.20.4)

by PeteMC on Jan 11, 2025
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0.9.0 (Fabric 1.20/1.20.1)

by PeteMC on Jan 10, 2025
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  • multiplayer: for each horde event now every player gets a horde (if below the horde zombie spawncap)
  • difficulty for the horde zombie slightly increased
  • new tough Elite Zombie variant added
  • config values for additional horde waves for a horde night reworked
  • fixed potential issue with the demolition zombie ignite goal

0.8.5 (Fabric 1.21.3/1.21.4)

by PeteMC on Jan 8, 2025
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0.8.5 (Fabric 1.21/1.21.1)

by PeteMC on Jan 8, 2025
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  • fix for issue #1 (Horde Nights should not become "stuck" anymore)
  • added config option to enable debug messages
  • added config option to enable/disable sleeping through Horde Nights

0.8.5 (Fabric 1.20.4)

by PeteMC on Jan 8, 2025
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  • fix for issue #1 (Horde Nights should not become "stuck" anymore)
  • added config option to enable debug messages

0.8.5 (Fabric 1.20/1.20.1)

by PeteMC on Jan 7, 2025
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  • potential fix for issue #1
  • Config option to enable debug messages added

0.8.4 (Fabric 1.20.4)

by PeteMC on Jan 6, 2025
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  • port of version 0.8.4 to mc 1.20.4

0.8.4 (Fabric 1.20/1.20.1)

by PeteMC on Jan 6, 2025
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  • first hotfix for issue #1
  • add Config option to enable / disable sleeping through horde nights

0.8.2 (Fabric 1.21.3/1.21.4)

by PeteMC on Jan 1, 2025
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