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Trailier Tales

Trailier Tales

Overhauls the Trails & Tales update, adding features and improving existing ones.

25.6k
173
Adventure
Decoration
World Generation
AboutGalleryChangelogVersions

1.1.4 (1.21.4)

by Treetrain1 on Apr 6, 2025
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1.1.4 (1.21.2)

by Treetrain1 on Apr 6, 2025
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1.1.4 (1.21.1)

by Treetrain1 on Apr 6, 2025
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  • Added a config option to allow Apparitions to ignore the mobGriefing gamerule.

1.1.4-test (1.21.1)

by Treetrain1 on Apr 1, 2025
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  • Added a config option to allow Apparitions to ignore the mobGriefing gamerule

1.1.3 (1.21.5)

by Treetrain1 on Mar 31, 2025
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1.1.3 (1.21.4)

by Treetrain1 on Mar 31, 2025
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1.1.3 (1.21.2)

by Treetrain1 on Mar 31, 2025
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1.1.3 (1.21.1)

by Treetrain1 on Mar 31, 2025
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  • Updated embedded FrozenLib.

1.1.2 (1.21.5)

by Treetrain1 on Mar 29, 2025
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1.1.2 (1.21.4)

by Treetrain1 on Mar 29, 2025
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1.1.2 (1.21.2)

by Treetrain1 on Mar 29, 2025
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1.1.2 (1.21.1)

by Treetrain1 on Mar 29, 2025
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  • Fixed players being able to place Ectoplasm Blocks when they shouldn't be able to.
  • Fixed the placement of the Ectoplasm Block and Polished Resin blocks in the Creative inventory.

1.1.1 (1.21.5-pre3)

by Treetrain1 on Mar 19, 2025
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1.1.1 (1.21.4)

by Treetrain1 on Mar 19, 2025
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1.1.1 (1.21.2)

by Treetrain1 on Mar 19, 2025
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1.1.1 (1.21.1)

by Treetrain1 on Mar 19, 2025
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  • Surveyors can now see through Glass.
    • The trailiertales:surveyor_can_see_through block tag has been added, defining which blocks Surveyors can see through.
    • The trailiertales:surveyor_cannot_see_through block tag has been added, acting as a blacklist from the trailiertales:surveyor_can_see_through block tag.
  • Fixed the Polished Calcite and Calcite Bricks recipes conflicting with each other.
  • Fixed Surveyors and Candle placement being broken. Again.
  • Hopefully fixed the Banner Boat crash.

1.1-mc1.21.5-pre2

by Lunade on Mar 17, 2025
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1.1-mc1.21.4

by Lunade on Mar 17, 2025
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1.1-mc1.21.2

by Lunade on Mar 17, 2025
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1.1-mc1.21.1

by Lunade on Mar 17, 2025
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  • Increased the protocol version to 2.
  • Added 108 new rooms for Catacombs.
  • Skulls, Bones, and Rotten Flesh are no longer archeology loot in Catacombs.
  • Added an advancement for entering Catacombs.
  • Improved the loot tables for suspicious blocks in all of Trailier Tales' structures, providing more insight into the past.
  • Trailier Tales' Armor Trims are now easier to find in Ruins structures.
  • Ominous Bottles can now be found in Catacombs.
  • Mobs spawned from Coffins now drop twice as much XP if killed by a player with Siege Omen.
  • Coffins can now be wobbled when interacted with.
    • By default, only has a chance to activate the Coffin and summon an Apparition.
    • Can summon thrown Potions, Experience Bottles, and Loot items.
      • These three outcomes are disabled by default, but can be enabled in the config.
  • Added a built-in datapack to replace Strongholds with Catacombs.
    • A new piece containing an End Portal will generate at the center.
  • Added the Block of Ectoplasm.
    • While inside this block, gravity is weaker.
    • Apparitions cannot move through these blocks.
    • Grants the One Small Step advancement when moving inside the block.
  • Added plenty of new large pieces to all Ruins types.
  • Revamped how Ruins structure pieces are loaded, chosen, and offset during worldgen, being much easier and more automatic.
    • As a side effect of this, all ruins pieces now have an equal chance of generating. Prior to this revamp, groups of pieces with specific offsets had a certain chance of being selected.
  • Generic and Jungle ruins now generate with one more piece on average.
  • Added new ruins for snowy biomes.
  • Added the Embrace Armor Trim.
  • Added the Aurora Pottery Sherd.
  • Added the Enclosure Pottery Sherd.
  • Added the Frost Pottery Sherd.
  • Added the Hare Pottery Sherd.
  • Added the Stasis Music Disc by Zhen, found in Snowy Ruins.
  • Added the Ossuaire Music Disc by Zhen, found in Catacombs.
  • Banner Boats no longer offer a speed boost.
    • This functionality has been given to Penguins in Wilder Wild instead.
  • All of Trailier Tales' block sound type overrides now rely on tags.
    • These can be found in the /sound folder for Trailier Tales' block tags.
  • Updated the Undead Armor Trim Smithing Template texture.
  • Updated the Undead Armor Trim's leggings texture.
  • The Surveyor's crafting recipe now requires Quartz instead of an Amethyst Shard.
  • Added compat for Enchantment Descriptions, thanks to Lufurrius! (#12)
  • Added Spanish translations, thanks to Kokoroto!
  • Added Ukranian translations, thanks to unroman! (#8)
  • Updated Polish translations slightly, thanks to Eggmanplant! (#4)

Bug Fixes

  • Fixed a critical issue with mobs suddenly vanishing.
  • Fixed a vanilla bug where Powered Rails, Activator Rails, and Detector Rails wouldn't rotate properly in structure generation.
  • Coffins have been removed from the Creative Inventory's Functional Blocks tab, and added to the Spawn Eggs tab.
  • Fixed Coffins sometimes not saving SpawnData that was set via Spawn Egg.
  • Fixed Coffins using the default spawning config while set to aggressive.
  • Fixed the optional accessibility particles for suspicious blocks not working as intended.
  • Cracked and Chiseled Purpur Blocks can now be broken faster with a pickaxe. (#10)
  • Fixed an issue where modded boats that aren't implemented the same way as vanilla cause a crash. (#9)
  • Fixed the Polished Calcite Wall not being craftable with a Stonecutter. (#11)
  • Fixed Choral End Stone Bricks being unobtainable via Stonecutter.
  • Fixed Choral End Stone not crafting into Choral End Stone Bricks.
  • Fixed some recipe unlocks not working.
  • Fixed Cut Sandstone Stairs and Cut Red Sandstone Stairs having incorrect texture mapping.
  • Manedrops can no longer be bonemealed to obtain more Manedrops.
  • Fixed Dawntrail Crops crashing with MoreCulling installed. (#15)
  • Removed the leftover TRAILIER TALES subtitle from the main menu.
  • Removed many unused assets.

Splash Texts

  • Added "Light like the moon!"
  • Added "Dropping twice in the siege!"
  • Added "Taller and handsome! ...er."
  • Added "Dressed in a nice black suit!"
  • Added "The money pit!"
  • Added "Mysterious fragments of human bone!"
  • Added "A rat? Located at a depth of 70 feet underground?"
  • Added "A stone crypt? Located at a depth of 406 feet underground?"
  • Added "Contains hidden treasure!"
  • Added "Also try Braver Bundles!"
  • Added "Sherds count in large amounts!"
  • Added "Eerie ghostly fog!"
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