Features
- Added compatibility with Trash Slot mod
- automatically enables trash slot in sophisticated screens
- properly sets up areas where trash slot can / cannot be moved
- sets up default position of trashslot below the last toolbar slot (or right next to in case it doesn't fit on larger storage guis)
Fixes
- Fixed backpacks to yet again automatically fill with loot when they are placed in world by something like a dispenser and hopper or pipe tries to extract items from them. Also added a bit of code that on backpack storage load cleans up nbt contents tied to uuid of any backpacks that were never opened by player and don't have any items in them (when backpacks fill with loot they also create a new uuid, but if these are only fully extracted and then discarded these empty records would just waste memory resources especially if this is done with automatic mob farm that produces a lot of backpack drops)
Fixes
- Fixed pressing open backpack keybind to not crash out of world if entity is carried at the same time using CarryOn
Fixes
- Fixed Anvil and Smithing Upgrades so that they wouldn't play their crafting/use sound twice
Features
- Updated refill upgrade to be able to work with players in radius when backpack is placed
Features
- Added check and warning logging when spawning mob with jukebox backpack and for some reason there are no music discs that can be added
Fixes
- Fixed backpack cauldron interaction registration to be thread safe to prevent occasional crashes on startup
Features
- Updated Chinese translation (Thanks ZHAY10086)
Fixes
- Fixed Japanese translation (Thanks shirutan)
Fixes
- Fixed where backpacks render on Endermen
Features
- Added Sawmill upgrade which has the functionality of Sawmill mod's Saw in an upgrade slot similar to how Stonecutter works there