Added some new configurations to restrict the effect to specific mob classes (i.e. passive, hostile or neutral). You can also limit the effect to the type of mob that was attacked.
Changed the default setting values
Renamed some of the settings to make things a little clearer. If upgrading, it's worth deleting your settings file and letting the mod re-create a new one. It's not essential, but it might appear that settings aren't working if you don't, as the mod ignores settings it no longer recognises.
First release
Updated for Minecraft 1.16.5