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RPG Enchanting

RPG Enchanting

Introduces an alternative/replacement/addition to the traditional enchanting system. It is heavily inspired by the game "Heroes of Hammerwatch 2".

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Adventure
Game Mechanics
Magic
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1.4.0

by TheRedBrain on Jun 26, 2025
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1.4.0

  • added enchanted book consumption modes, optionally defined individually for each RPG Enchanting Table, with a configurable default. The current modes are:
    • KEEP (same as before)
    • CONSUME (enchanted books are replaced with a configurable item when one of their enchantments is used)
    • PARTIAL_CONSUME (same as consume, but books with multiple enchants are not replaced, only the relevant enchantment is removed)
  • added enchantment unlock modes, optionally defined individually for each RPG Enchanting Table, with a configurable default. The current modes are:
    • ADDITION (same as before)
    • BLOCK_REQUIRED_FOR_ADVANCEMENT (enchantments unlocked by advancements are only added, when they are also unlocked by blocks, book enchantments are added like normal)
  • block reach radius can now be defined individually for each RPG Enchanting Table, with a configurable default.
  • added item name overwrites for specific combinations of items and enchantments

1.3.0

by TheRedBrain on Mar 28, 2025
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1.3.0

  • the vanilla Enchanting Table recipe now instead results in one RPG Enchanting Table
  • added loot table for RPG Enchanting Table
  • added RPG Enchanting Table to "minecraft:mineable:pickaxe" block tag

1.2.0

by TheRedBrain on Mar 28, 2025
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1.2.0

  • added compatibility for 'Dungeons and Taverns' by NovaWostra
  • added compatibility for 'Extra RPG Attributes' by Forg (Thanks @ Forg for the contribution)
  • added an optional "Enchanted by player_name" line to item tooltips
  • most modded chiseled bookshelves are now getting checked for enchanted books by the RPG Enchanting Table
  • merged compatibility resource packs into one
  • compatibility data packs are now enabled by default
  • pre/suffix strings can now wrap around the item name (suffix strings are processed first)
  • fixed missing translation for some enchantments (Thanks @ Not A Noob for the contribution)

1.1.0

by TheRedBrain on Mar 20, 2025
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1.1.0

  • added optional compatibility with 'Enchantment Descriptions'
  • added compatibility data/resource packs for the 'RPG Series' mods by Daedelus
  • added compatibility data/resource packs for the 'More RPG Series' mods by Fichte
  • several small fixes

1.0.0

by TheRedBrain on Mar 19, 2025
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1.0.0

First release.

Provided changes for vanilla enchantments and default config values are very much arbitrary. The gameplay balance is likely non-existent, feedback is much appreciated!

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