Ver. 1.2.3.1:
-
Fixed the
setEnlightened
command not working with non-player entities, also made consistent with fabric version -
Added feedback to the
setEnlightened
command if the entity cannot be enlightened
Ver. 1.2.3:
-
Omnipotent players that are invulnerable are no longer affected by powder snow's freezing ticks and no longer appear to be visually on fire
-
Added a new blacklist for enlightening entities (prevents an exploit with the target dummy)
-
Fixed a bug wherein players would break leaves and logs as if their tool was empty (prevented them from getting leaf blocks using shears)
Ver. 1.2.2:
- Reworked the removal of entities upon enlightenment config mechanic (fixes an issue where blue skies bosses don't drop their loot)
Ver. 1.2.1:
-
Fixed an issue where the luck attribute modifier won't increase past the first level
-
Made the NBT of the Tome of the Truth and Tome of Lies items found in their respective structures consistent with the items from the creative tab (can now be stacked properly)
(Hot fix)
- Fixed a crash with neutral mobs
Ver. 1.20:
-
Added an additional condition to prevent stubborn neutral mobs from becoming angry at omnipotent players and enlightened entities.
-
Added wildcard '*' arguments for damage reflection and removal on enlightenment black lists in the config
-
Added additional comments to the config
-
Slightly reworked the manner in which enlightenment particles are displayed (stray outlier particles should now be much less frequent)
Hot fix:
- Fixed a visual discrepancy where the enlightenment particles are rendering lower than intended.
Ver. 1.2.0:
-
Added an additional condition to prevent stubborn neutral mobs from becoming angry at omnipotent players and enlightened entities.
-
Added wildcard '*' arguments for damage reflection and removal on enlightenment black lists in the config
-
Added additional comments to the config
-
Slightly reworked the manner in which enlightenment particles are displayed (stray outlier particles should now be much less frequent)
Ver. 1.1.9:
- Added an additional condition that disallows certain mob entities from targeting omnipotent players or other entities that are in harmony (prevents stubborn mob entities from explicitly targeting harmonic entities even if they are teammates)
Ver. 1.1.8:
-
Migrated non-player entity harmony state from command tags to DataTracker variables
- All entities with the tag: "IN_HARMONY" will automatically be converted to the new DataTracking system
-
Added a new config option for removing entities upon being enlightened (prevents softlocks with entities that require to be explicitly removed (e.g. Blue Skies bosses))
-
Simplified the format for specifying entities in the config: now entries are in the form:
namespace:entity_id
(e.g.minecraft:creeper
). *Note: you need to manually edit your config files to migrate to the new format.
Ver. 1.1.8:
-
Added a new config option for removing entities upon being enlightened (prevents softlocks with entities that require to be explicitly removed (e.g. Blue Skies bosses))
-
Simplified the format for specifying entities in the config: now entries are in the form:
namespace:entity_id
(e.g.minecraft:creeper
). *Note: you need to manually edit your config files to migrate to the new format.
Ver. 1.1.7
- Added a creative tab that includes the Tome of the Truth and Tome of Lies items.
Ver. 1.1.5
- Added a config option for blacklisting certain entities from damaging themselves when omnipotent players reflect back damage
Ver. 1.1.5
- Added a config option for blacklisting certain entities from damaging themselves when omnipotent players reflect back damage (fixes a crash with L_Ender's Cataclysm mod)
Ver. 1.1.4
-
Added support for the sweeping enchantment (omnipotent players can now enlighten multiple close entities at once if they wield a sword with the enchantment)
-
Added a wildcard '*' argument for the permanent omnipotents config setting (all players are omnipotent at the start of the game)
-
Omnipotent players now reflect damage regardless of whether or not they are invincible (and fully kill an attacking entity if they die).
Ver. 1.1.3.1 (Hotfix)
-
Added missing feature where omnipotent players can sleep in beds with monsters nearby.
-
Fixed a bug where drops from logs and leaves aren't spawned at the omnipotent player's position.