- version bump to 1.2.9
- updated special model and hand held model events
- added RegistryHolder, a wrapper for supplier registry
- Updated Network registry
- Fixed AccessWideners not being applied
- Updated Networking registry
- Fixes crash on server
Crash when trying to use access wideners
- Updated to 1.21.1
Fixed crash caused from Furnace Fuel registry
Refactored some code, using the new system:
- ParticleFactories is now included in GameRendering
- Migrated IntegrationHandler to BlockIntegration
- Migrated EntityFactory to MobIntegration
- Migrated TradeRegistry to TradeIntegration
- Migrated BiomeSpawnPlacement to BiomePlacement
Changes:
- Added support to Hanging Sign registry
- Added Goal registry on MobIntegration
- Reworked Biome placements
Hotfix:
- biome context result would be null, causing it to crash on world generation.
Hotfix
- Mixin extras causes crash
Hotfix
- crash caused by mixinextras
CHANGES
- Version bump to 1.2.5
- Deprecated RendererRegistry in order to prioritize GameRendering
- Added ResourceReloadManager
- Revamped RegistryBuilder to support traditional Registries Registry
- Revamped CoreRegistry to support ResourceKeys