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MCDoom

MCDoom

Adds content from Doom to Minecraft.

83.1k
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Adventure
Mobs
World Generation
AboutGalleryChangelogVersions

neoforge 7.0.4

by AzureDoom on Dec 18, 2023
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fabric 7.0.4

by AzureDoom on Dec 18, 2023
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v7.0.4 *** Final 1.20.1 version to be pushed. Moving to 1.20.4 NeoForge/Fabric ***

  • Fixes Death related crash due Soul Cube.
  • Fixes Doomicorn/Nightmare/Purple Pony Armor Leg Textures.
  • Fixes Demons giving double exp.
  • Fixes Demons not properly playing death animations.
  • Cleaned up the code source a ton.
  • Weapons moved to gun system that supports custom fire buttons if enabled in AzureLib.
  • Updated NeoForge REI plugin registering to proper method.
  • Adds new keybind for change the Weapon Mode for the Doomed Shotgun, Heavy Cannon, and Plasma Guns.
  • Adds Weapon Mod Sticky Bomb for Doomed Shotgun, applied via enchantment of the same name.
  • Adds Weapon Mod Micro Missiles for Heavy Cannon, applied via enchantment of the same name.
  • Adds Weapon Mod Microwave Beam for Doomed Plamsa Gun/Plasma Gun, applied via enchantment of the same name. (Beam texture still super WIP)

7.0.3

by AzureDoom on Nov 28, 2023
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7.0.3

by AzureDoom on Nov 28, 2023
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v7.0.3

  • Tweaks demon damage.
  • Fixes Incendiary Enchantment setting player on fire.
  • Adds weapons to BackSlot tags.

7.0.2

by AzureDoom on Nov 25, 2023
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7.0.2

by AzureDoom on Nov 25, 2023
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v7.0.2

  • Fixes enchantment mixin
  • Fixes projectiles not properly setting entities on fire with Incendiary Enchantment

7.0.1

by AzureDoom on Nov 24, 2023
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7.0.1

by AzureDoom on Nov 24, 2023
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v7.0.1

  • Give the guns support for the new Incendiary Enchantment
  • Requires latest AzureLib

7.0.0

by AzureDoom on Nov 23, 2023
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7.0.0

by AzureDoom on Nov 23, 2023
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v7.0.0

  • Moved project to MultiLoader for easier updating.
  • Fixed Carcass spawning in Fabric.
  • Fixed Unmaykr Bolts missing in the creative menu tab.
  • Tweaked Archvile/Mancubus fire damage type.
  • Chainsaw is now a swing attack item.
  • Added Chainsaw integration with Better Combat.
  • Fixed the Smoke Trail of Rockets being too low.
  • Added Reload animations to all 3 Shotguns and Rocket Launcher.

6.0.10

by AzureDoom on Nov 14, 2023
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v.6.0.10

This mod is now a NeoForge mod, if it works with Forge: Great. If it doesn't, it doesn't

  • Fixes Imps spawning in place of Blood Maykrs and Maykr Drones in the end.
  • Adds missing tags for tools.

6.0.10

by AzureDoom on Nov 14, 2023
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v.6.0.10

  • Adds missing tags for tools.

6.0.9

by AzureDoom on Nov 12, 2023
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v.6.0.9

This mod is now a NeoForge mod, if it works with Forge: Great. If it doesn't, it doesn't

  • Fixes weapon reloading.

6.0.8

by AzureDoom on Nov 2, 2023
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v.6.0.8

  • Change to AzureLib LightBlock/Entity now that it's multiloader compatible.

6.0.8

by AzureDoom on Nov 2, 2023
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v.6.0.8

This mod is now a NeoForge mod, if it works with Forge: Great. If it doesn't, it doesn't

  • Change to AzureLib LightBlock/Entity now that it's multiloader compatible.
  • Change configuration file to use .json file managed by AzureLib, which offers an ingame editor!

6.0.7

by AzureDoom on Oct 30, 2023
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v.6.0.7

This mod is now a NeoForge mod, if it works with Forge: Great. If it doesn't, it doesn't

  • Sets required AzureLib version to 2.0.0.
  • Updates LightBlock code to AzureLib 2.0.0 changes.

6.0.5a

by AzureDoom on Oct 7, 2023
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v.6.0.6

  • Bumps Required AzureLib version to 1.0.32

6.0.6

by AzureDoom on Oct 7, 2023
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v.6.0.6

This mod is now a NeoForge mod, if it works with Forge: Great. If it doesn't, it doesn't

  • Updates Armor and Items for newest AzureLib changes.
  • Sets required AzureLib version to 1.0.32.

6.0.5a

by AzureDoom on Sep 22, 2023
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v.6.0.5a

  • Fixes issue with Connector and CustomPortalsAPI with a forked bundled version.

6.0.5

by AzureDoom on Sep 21, 2023
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v.6.0.5

This mod is now a NeoForge mod, if it works with Forge: Great. If it doesn't, it doesn't

  • Fixes Archmaykr Structures spawning incorrectly.
  • Moves the mod back to a loot handler system instead of the trash that is Loot Modifiers.
  • Updates es_mx.json
  • Adds a new WIP Hell Dim that will spawn only Doom mobs.
    • New Mod required due to this on Forge: Modrinth: https://modrinth.com/mod/custom-portal-api-reforged CurseForge: https://legacy.curseforge.com/minecraft/mc-mods/custom-portal-api-reforged
    • Gladiator and Motherdemon structures moved to this dim.
  • Grenades now add movement to damaged mobs.
  • Archmaykr flight tweaked.
  • Added Carcass.
  • Animations all updated to trigger system and properly melee.
  • Marauder updated with https://builtbybit.com/resources/dreadnought-boss.32177/
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