- Changed the day for mobs to spawn to the 11st
- Bunch of misc stuff that I forgot about
- Resets day to 0 on death
- Random spawn (around 1000x1000 from original position) on death
- Hbm's Nuclear Tech Mod compat with my Simple Difficulty fork which adds resistance based on the current NBT tag ('temperatureResistance') the armor has (also automatically adds these tags to a bunch of armors in NTM)