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LambDynamicLights

LambDynamicLights

Adds dynamic lights to Minecraft as the most feature-complete and optimized dynamic lighting mod for Fabric.

13.50M
8,592
Adventure
Decoration
Utility
AboutGalleryChangelogVersions

LambDynamicLights 4.2.6 (1.21.5)

by LambdAurora on Apr 20, 2025
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LambDynamicLights 4.1.2 (1.21.4)

by LambdAurora on Apr 20, 2025
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LambDynamicLights 4.1.2 (1.21.1)

by LambdAurora on Apr 20, 2025
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LambDynamicLights 4.1.2 (1.20.1)

by LambdAurora on Apr 20, 2025
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  • Updated Yumi Commons to fix a crash on NeoForge with Sinytra Connector due to bad handling of JPMS.

LambDynamicLights 4.2.5 (1.21.5)

by LambdAurora on Apr 19, 2025
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  • Fixed /reload crash (#275).
  • Updated Russian translations (#269).
  • Updated Brazilian Portuguese translations (#270).
  • Updated Vietnamese translations (#276).
  • Updated Yumi Commons for better dependency resolution.

LambDynamicLights 4.1.1 (1.21.4)

by LambdAurora on Apr 19, 2025
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LambDynamicLights 4.1.1 (1.21.1)

by LambdAurora on Apr 19, 2025
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LambDynamicLights 4.1.1 (1.20.1)

by LambdAurora on Apr 19, 2025
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  • Backports some changes from the v4.2.0 versions.
  • Fixed /reload crash (#275).
  • Added Spanish translations (#268).
  • Added missing Spanish Mexican translations from Spanish translations as a stop-gap.
  • Updated German translations (thanks zOnlyKroks).
  • Updated Russian translations (#269).
  • Updated Brazilian Portuguese translations (#270).
  • Updated Vietnamese translations (#276).
  • Updated Yumi Commons for better dependency resolution.

LambDynamicLights 4.2.3 (1.21.5)

by LambdAurora on Mar 25, 2025
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  • Hotfix performance issues due to a wrong Mixin injection.

LambDynamicLights 4.2.2 (1.21.5)

by LambdAurora on Mar 25, 2025
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  • Fixed French and French Canadian translations.
  • Added Spanish translations (#268).
  • Added missing Spanish Mexican translations from Spanish translations as a stop-gap.
  • Updated German translations (thanks zOnlyKroks).

LambDynamicLights 4.2.1 (1.21.5)

by LambdAurora on Mar 22, 2025
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  • Updated to Minecraft 1.21.5.
  • Added dynamic lighting to Firefly particles.
  • Added support for entity component predicates.
  • Fixed a crash on start due to a bad mixin remap.
  • Fixed the throwable item projectiles entity dynamic light source JSON.
  • Updated SpruceUI.

LambDynamicLights 4.1.0 (1.21.4)

by LambdAurora on Mar 18, 2025
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LambDynamicLights 4.1.0 (1.21.3)

by LambdAurora on Mar 18, 2025
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LambDynamicLights 4.1.0 (1.21.1)

by LambdAurora on Mar 18, 2025
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LambDynamicLights 4.1.0 (1.20.1)

by LambdAurora on Mar 18, 2025
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  • Added datagen and helper methods to API (#267).
    • This should allow any modders who wishes to datagen LambDynamicLights item or entity light source JSON files to do so easily.
  • Moved lambdynlights:glow_squid, lambdynlights:magma_cube, lambdynlights:water_sensitive, and lambdynlights:wet_sensitive to the API artifact.
    • The water sensitivity setting doesn't affect entity luminance anymore (items are still affected), however this still can be tweaked through resource packs.

LambDynamicLights 4.0.2 (1.21.4)

by LambdAurora on Mar 15, 2025
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  • Improved loading/saving of the configuration file, this should significantly reduce corruption issues.
    • If the file still somehow corrupts, now the file is backed up and a default configuration is loaded instead.
  • Added support for Curios. This is only relevant with Sinytra Connector or forks.
  • Fixed entity dynamic light sources not being saved and loaded at/from the right path in the configuration.
  • Fixed throwable item projectiles with the Item property set not emitting light if the item emits light (#265).
  • Updated Traditional Chinese translations (#261).
  • Updated Turkish translations (#263).
  • Updated Simplified Chinese translations (#264).
  • Updated SpruceUI.

LambDynamicLights 4.0.2 (1.21.3)

by LambdAurora on Mar 15, 2025
Download
  • Backported LambDynamicLights 4.0.2 to Minecraft 1.21.3.
  • Updated SpruceUI.

Here's the complete changelog of all the versions included in this backport:

4.0.0

  • Added the ability to define entity light sources in resource packs.
    • Please refer yourself to the documentation for more details.
  • Added display entities dynamic lighting (#209).
    • This affects both block and item displays.
    • If a custom brightness is defined then dynamic lighting disables itself.
  • Added a new API to define fully custom dynamic lighting of varying shapes.
    • Added dynamic lighting to Beacon beams ([#115]).
    • Added dynamic lighting to End Gateway beams ([#115]).
    • Added dynamic lighting to Guardian lasers ([#115]).
  • Added debug settings and renderers to facilitate debugging.
    • Added a debug renderer of active dynamic lighting cells.
    • Added a debug renderer to display chunk rebuilds.
    • Added a debug renderer of dynamic light levels.
    • Added a debug renderer of display the bounding boxes of custom dynamic light sources.
  • Updated the data displayed in the F3 HUD to show more information about dynamic lighting.
  • Refactored heavily the ticking of entity dynamic lighting to make it more abstract.
  • Refactored heavily how chunk rebuilds are queued and how dynamic light sources are represented.
  • Fixed API publication for loom-based setups.
  • Added Upside-down English translations (#254).
  • Updated Dutch translations (#252).
  • Updated German translations (#253).
  • Updated Italian translations (#255).

4.0.1

  • Added Malay and Malay (Jawi) translations (#256).
  • Fixed Upside-down English translations (#257).
  • Fixed custom dynamic light sources sometimes not updating previously lit chunks.

4.0.2

  • Improved loading/saving of the configuration file, this should significantly reduce corruption issues.
    • If the file still somehow corrupts, now the file is backed up and a default configuration is loaded instead.
  • Added support for Curios. This is only relevant with Sinytra Connector or forks.
  • Fixed entity dynamic light sources not being saved and loaded at/from the right path in the configuration.
  • Fixed throwable item projectiles with the Item property set not emitting light if the item emits light (#265).
  • Updated Traditional Chinese translations (#261).
  • Updated Turkish translations (#263).
  • Updated Simplified Chinese translations (#264).

LambDynamicLights 4.0.2 (1.21.1)

by LambdAurora on Mar 15, 2025
Download
  • Backported LambDynamicLights 4.0.2 to Minecraft 1.21.1.
  • Updated SpruceUI.

Here's the complete changelog of all the versions included in this backport:

3.2.x

  • Improved settings GUI, especially the entity dynamic light sources list.
  • Tweaked the new dynamic lighting engine introduced in 3.1.0.
  • Updated Estonian translations (#243).

4.0.0

  • Added the ability to define entity light sources in resource packs.
    • Please refer yourself to the documentation for more details.
  • Added display entities dynamic lighting (#209).
    • This affects both block and item displays.
    • If a custom brightness is defined then dynamic lighting disables itself.
  • Added a new API to define fully custom dynamic lighting of varying shapes.
    • Added dynamic lighting to Beacon beams ([#115]).
    • Added dynamic lighting to End Gateway beams ([#115]).
    • Added dynamic lighting to Guardian lasers ([#115]).
  • Added debug settings and renderers to facilitate debugging.
    • Added a debug renderer of active dynamic lighting cells.
    • Added a debug renderer to display chunk rebuilds.
    • Added a debug renderer of dynamic light levels.
    • Added a debug renderer of display the bounding boxes of custom dynamic light sources.
  • Updated the data displayed in the F3 HUD to show more information about dynamic lighting.
  • Refactored heavily the ticking of entity dynamic lighting to make it more abstract.
  • Refactored heavily how chunk rebuilds are queued and how dynamic light sources are represented.
  • Fixed API publication for loom-based setups.
  • Added Upside-down English translations (#254).
  • Updated Dutch translations (#252).
  • Updated German translations (#253).
  • Updated Italian translations (#255).

4.0.1

  • Added Malay and Malay (Jawi) translations (#256).
  • Fixed Upside-down English translations (#257).
  • Fixed custom dynamic light sources sometimes not updating previously lit chunks.

4.0.2

  • Improved loading/saving of the configuration file, this should significantly reduce corruption issues.
    • If the file still somehow corrupts, now the file is backed up and a default configuration is loaded instead.
  • Added support for Curios. This is only relevant with Sinytra Connector or forks.
  • Fixed entity dynamic light sources not being saved and loaded at/from the right path in the configuration.
  • Fixed throwable item projectiles with the Item property set not emitting light if the item emits light (#265).
  • Updated Traditional Chinese translations (#261).
  • Updated Turkish translations (#263).
  • Updated Simplified Chinese translations (#264).

LambDynamicLights 4.0.2 (1.20.1)

by LambdAurora on Mar 15, 2025
Download
  • Backported LambDynamicLights 4.0.2 to Minecraft 1.20.1.
  • Improved Sodium v5 and Indium integration (#236, #262).
  • Updated SpruceUI.

Here's the complete changelog of all the versions included in this backport:

3.0.0

  • Changed how item light sources are defined in resource packs:
    • Now item light sources support a wide-range of selection predicates thanks to data-driven improvements in the base game.
      • This means enchanted items can now selectively light up, this should mostly address (#89).
    • Please refer yourself to the documentation for more details.
  • Updated configuration library.
  • Updated Mexican Spanish translations (#214).
  • Updated Italian translations (#232).
  • Updated Polish translations (#235).
  • Removed block entity lighting as the use-case was extremely niche.
    • This may be re-introduced if a valid use-case is found.
  • Switched license to Lambda License.

3.0.1

  • Fixed crash due to Mixin plugin (#239).

3.1.0

  • Improved general performances, especially in worst-case scenarios.
  • Added support for falling block entities (#93).
  • Added settings access in Sodium.
  • Updated Simplified Chinese translations (#242).

3.1.1

  • Fixed in-world item light source data reload not applying.

3.1.2

  • Added base light of 8 to allays.
  • Fixed dynamic lighting of various projectiles.
  • Fixed water-sensitive items lighting up underwater while they shouldn't.

3.1.3

  • Fixed item frames and other "block-attached" entities not ticking properly on the integrated server.

3.1.4

  • Added support for Trinkets and Accessories.

3.2.x

  • Improved settings GUI, especially the entity dynamic light sources list.
  • Tweaked the new dynamic lighting engine introduced in 3.1.0.
  • Updated Estonian translations (#243).

4.0.0

  • Added the ability to define entity light sources in resource packs.
    • Please refer yourself to the documentation for more details.
  • Added display entities dynamic lighting (#209).
    • This affects both block and item displays.
    • If a custom brightness is defined then dynamic lighting disables itself.
  • Added a new API to define fully custom dynamic lighting of varying shapes.
    • Added dynamic lighting to Beacon beams ([#115]).
    • Added dynamic lighting to End Gateway beams ([#115]).
    • Added dynamic lighting to Guardian lasers ([#115]).
  • Added debug settings and renderers to facilitate debugging.
    • Added a debug renderer of active dynamic lighting cells.
    • Added a debug renderer to display chunk rebuilds.
    • Added a debug renderer of dynamic light levels.
    • Added a debug renderer of display the bounding boxes of custom dynamic light sources.
  • Updated the data displayed in the F3 HUD to show more information about dynamic lighting.
  • Refactored heavily the ticking of entity dynamic lighting to make it more abstract.
  • Refactored heavily how chunk rebuilds are queued and how dynamic light sources are represented.
  • Fixed API publication for loom-based setups.
  • Added Upside-down English translations (#254).
  • Updated Dutch translations (#252).
  • Updated German translations (#253).
  • Updated Italian translations (#255).

4.0.1

  • Added Malay and Malay (Jawi) translations (#256).
  • Fixed Upside-down English translations (#257).
  • Fixed custom dynamic light sources sometimes not updating previously lit chunks.

4.0.2

  • Improved loading/saving of the configuration file, this should significantly reduce corruption issues.
    • If the file still somehow corrupts, now the file is backed up and a default configuration is loaded instead.
  • Added support for Curios. This is only relevant with Sinytra Connector or forks.
  • Fixed entity dynamic light sources not being saved and loaded at/from the right path in the configuration.
  • Fixed throwable item projectiles with the Item property set not emitting light if the item emits light (#265).
  • Updated Traditional Chinese translations (#261).
  • Updated Turkish translations (#263).
  • Updated Simplified Chinese translations (#264).

LambDynamicLights 4.0.1 (1.21.4)

by LambdAurora on Dec 10, 2024
Download
  • Added Malay and Malay (Jawi) translations (#256).
  • Fixed Upside-down English translations (#257).
  • Fixed custom dynamic light sources sometimes not updating previously lit chunks.
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