Release
Now all basic features which were planned for this mod are finished! 🎉
This release makes use of the Cardinal Components API which improves data handling and network syncing in almost all aspects and potentially opens up mod compatibility if another mod decides to make use of the BodyPart
component system.
Oh and those pesky Second Layers of Player Skins? They are fixed too!
Details
- joining and leaving servers respects hidden parts of players
- hidden body parts stay synced, even if the modification happened for other player entities, which were not in tracking range
- Second Skin Layer settings are correctly saved and won't be overwritten by toggling the visibility of Body Parts
- Second Skin Layers of other players won't be tied to client's own layer settings
- general improvements with CCA's Component system targeting data storage, data handling and network handling
Port
- Ported 0.0.8 to Minecraft Version 1.20.1
Fixes
- fixed general client cache syncing issues after players respawn
Content
- Added an API for Items which dynamically toggle hidden parts
Fixes
- 2nd skin layers will be hidden, as well as their corresponding body parts
Fixes
- reworked data handling to use syncing network packets instead of unstable TrackedData
Changes
- updated mod to support Minecraft 1.21.1
- requires now Fabric Loader 0.16.10 or above
- requires Java 21
Changes
- updated mod to support Minecraft 1.20.5 and 1.20.6 versions
- requires now Fabric Loader 0.15.11 or above
- requires Java 21
Changes
- updated mod to support all Minecraft 1.20 versions below 1.20.5
- requires now Fabric Loader 0.14.22 or above
Bug-fix and small Back-end cleanup
The backend used wrong mixin method names, which may have prevented them from loading correctly when used with other mods.
- Small clean-up
- Ported to 1.19.4
- Small clean-up
- Ported to 1.19.2
- Small clean-up