- Fix broken lang
- Update to GT 1.6.0
- Min GT version is now 1.6.0
- Rename Spouting Factory to Wire Coating Factory
- Fix false-positive validation on recipes where there is a circuit
- Update to GT 1.5.4
- Min GT version is now 1.5.4
- Fix crash with missing AT entry
- Fix log error when KubeJS Create is not installed
- Fix deployers not being placed correctly on tiered belts
- Fix crash with tiered belts when using batching backend
- Min GT version is now 1.5.0
- Add max length tooltips & tooltips for which shafts belt connectors can be used on (smored)
- Fix network stress not updating across the network when adding/removing machines (smored)
- Add spouting factory for coating wires
- Fix belt crash when using create 0.5.1-i
- Remove temp obsidian dust maceration recipes
- Prefer obsidian/netherrack dusts from create over GT in recipes
- Fix tag gen for hidden items in recipe viewers
- Min Create version is now 0.5.1-i
- Min GT version is now 1.4.5
- Fix issue with recipes not showing in JEI when KubeJS is not installed
- Min GT version is now 1.4.4
- Fix Belt Tunnels causing crashes
- Fix Belts not accepting items after updating create to 0.5.1-h
- Fix server disconnect bug
- Fix incorrect chance values being inherited from GT recipes after updating to GT 1.4+
- Add recipes for various create things
- Fix some overlapping/missing GT recipes
- Remove propellers in favor of GT rotors
- Replace whisk items with whisk TagPrefix
- Fix crash on world create/select screen
- Remove hard dep on kubejs-create
- Fix tiered mechanical mixers/presses not being placed correctly on tiered belts
- Add ability to make tiered sequenced assembly recipes
- Change all cable recipes to use the spout/sequenced assembly
- Update ULV tier machine recipes
- Fix mechanical mixers not finding GT mixing recipes without a circuit
- Fix mechanical mixers running recipes when no stress is supplied
- Fix improper logger warn when circuit is in recipe
- Cleanup mixins
- Change recipes for some blocks/items
- Fix crash when using sponge to empty saw
- Add sounds when filling/emptying saw
- Add max cap tooltip to pump
- Fix deployer goggle info displaying GT items incorrectly
- Lower hand crank/copper valve stress gen to ULV level
- Add ponder information and kinetic-related tooltips to various blocks
- Fix Sequenced Assembly recipes not showing item/fluid tooltips when hovering over them when EMI is installed
- Hide various encased blocks from recipe viewers
- Fix crushing wheels not outputting their contents
- Fix Mixing Category in JEI not showing ingredients correctly
- Only allow millstones & crushing wheels HV tier and above to output chanced results
- Remove plank cutting recipes from create
- Add buzzsaw to certain GT materials
- Update wrench & saw recipes
- Fix error extending regular create belt
- Fix belts not getting correct tier when extended
- Fix belts getting wrong tier when rejoining a world (you'll need to replace your belts)
- Add Tiered Encased Fans (Haunting/Washing support custom recipes only)
- Fix bad tooltip on certain GT items when viewing sequenced assembly recipes
- Fix certain machines sometimes not finding and caching valid recipes
- Fix config generating under both GT and Greate namespaces
- Revert back to millstone processing one item per recipe cycle, regardless of tier
- Fix broken recipes
- Remove unused tags
- Add placeholder ULV conveyor and electric motors for recipes
- Fix broken tooltip when placing GT items in the basin
- Make fluid cap on saw always present
- Refactor recipes to work on servers
- Fix belts sometimes getting the wrong max capacity when joining a world (You'll need to break and replace any that are already in a world)
-Hopefully fix belts this time (you still need to break and replace any belts you place before this update!)
-New Textures for certain blocks & items (Thanks ulstick)
-Refactor into a GT Addon (If you have any tiered blocks placed in your world, you may need to break and replace them!)
-Tier Renames (any blocks/items at these tiers will disappear from your old worlds!)
- Andesite -> Andesite Alloy
- Naquadah -> Naquadah Alloy
- Palladium -> Rhodium Platted Palladium
-Allow more things to be accessed via KubeJS
-Fix recipe tier getting cutoff in certain basin recipes