2.3.1 - 1.21.1
- Wind related Spell Effect Conditions, like the Tornado knock up will not work on bosses "#c:bosses"
- Earthquake Spell Effect Conditions, like the Tornado knock up will not work on bosses "#c:bosses"
- The Soaked Effect cant be applied on entities with the tag "more_rpg_classes:resistant_to_to_water_spells"
- Dripstone Circle and Stonespear Bleeding Effect cant be applied on "#minecraft:undead"
2.3.0 - 1.21.1
- Spell Engine 1.4 Update!
- AzureLib Armor 3.0 Update!
- Water Spells now always crit against Fire themed Mobs (via Entity Type Tag: "more_rpg_classes:vulnerable_to_water_spells")
- Water Spells deal 30% less damage against Underwater themed Mobs (via Entity Type Tag: "more_rpg_classes:resistant_to_to_water_spells")
1.3.1 - 1.20.1
- forgot rpg series armor tags for netherite armor loot injection
1.3.0 - 1.20.1
- backport Netherite Armor to 1.20.1
2.2.1
- Update for Spell Scrolls
2.2.0
- Spell Engine 1.2 Update
- added the Valkyrie Elementalist Staff (Aether Variant)
- made the outlines for the Wind Staff a bit darker for better contrast
- forgot to add minecraft armor tags for enchanting
- Added 3rd tier Armor, Netherite Armor for Elemental Wizards
- Changed balancing of Weapons & Armor, to match the new RPG Series balancing
- nerfed Dripstone Circles Damage Multiplier and impact time
- fixed the missing Wind Spell Book Advancement
- Netherite Wind Staff & Wand recipe had a typo
- nerfed Air Cutter ang Gust Knockback a bit
- Netherite Wind Staff & Wand recipe had a typo
- nerfed Air Cutter ang Gust Knockback a bit
- 1.21.x Release!
- forgot loot injection tags for the new Wind Wizard Equipment
Official Release of the Mod! GENERAL CHANGES
- Wind Wizard Release!
- added Weapons & Armor for the new Wizard, that boosts air spell power
- added 5 Spells for the Wind Wizard
- Gust, Basic Ranged Damaging Wind Attack, with knockback
- Air Cutter, Basic Ranged Damaging Wind Attack, with knockback
- Aeroblast, High Damaging single target spell, also Knocking the target up
- Updraft, Damaging the target constantly and reducing its attack speed (if the target is in the air, damage will be increasedand it stays in the air)
- Tornado Summons a Spell Cloud-Tornado, damages the target heavily and knocking it up / sucking it in the tornado
BALANCING
- Buffed the tier 0 Aqua and Terra Spells a bit
- Stone Flesh will now also buff your allies!
- The Dripstone Circle Spell will spawn some new dripstones a bit away from the caster, to make the Earth Wizard more Offensive
- forgot to gave Terra Staves Better Combat tags for stave weapon attributes
- registered the effects before refreshing the config, resulting in the effects not adapting the config
- Added Compat to BetterEnd & BetterNether, you can craft a Crystal Aqua Staff or a Ruby Earth Staff
- forgot to add Earth Weapons to the RPG-Series Tags
- added tags for enchantments due to Spell Power 0.11 Update
- Spell Power now works on Elemental Wands & Staves
- Elemental mastery is for Armor items now!
- Hotfix because of CleansingWater causing crashes
- changed particles for Soaked and Cleansing Water because
- fixed a bug with effect ids causing the spells to give Forcemaster effects when both mods where installed