- Fixed guis overlapping with JEI overlay
- Some enhancements arroung widgets (by SrRapero720)
- Added intersectsPrecise to ABB
- Added intersectsWith and onlyKeepIntersecting to BoxesVoxelShape
- Modified toString method of NormalPlaneF, VecNd and VecNf to be better usable for GeoGebra
- Fixed crash when table is empty
- Fixed GuiLayer not respecting setDim after initial constructor
- Fixed crash oauth
- SrRapero720: Implemented GuiIcon, GuiSeekBar and ValueFormatter + code cleanup and optimization
- Fixed vector fan not properly coping vectors when cutting it
- Added way to copy VecOrigin
- Added set Vec3 to Vec3d
- Added PlaneCache (reworked from port)
- Reworked CollisionCoordinator
- Fixed client sync gui wrong caption
- Fixed loading mixin on server side which is client side only (fabric)
- Fixed several issues related to calculating surrounding boxes of transformations
- Fixed obbs collision not working properly
- Fixed CreativeCore networks not being optional
- Fixed issue with bundle packet
- Fixed vector fan not properly coping vectors when cutting it
- Added addOrDrop to PlayerUtils
- Fixed slot swap not working (removing item in slot)
- Added option to mob effect configuration to hide particles
- Added GuiButtonContext
- Fixed display repeat getting stuck in rendering if width or height is a decimal number
- Added compatibility with neoforge 20.4.80-beta
- Fixed crash with slot view on client side
- Fixed crash with slot view on client side
- Fixed not displaying error when executing packet in log
- Fixed crash when scanning through inventories
- Significantly enhanced performance related to boxes-voxel-shapes when combining shapes
- Fixed issue with newer neoforge version