- take looting into consideration (issue #15)
- fix problem with death by infection not bypassing armor (issue #16)
- fix problem with infection data (counter) per player not being persistent
- fixed problems with infection timers per player when playing multiplayer
- fixed problems with infection timers per player when playing multiplayer
includes the changes from 1.2.0:
- rewrite how getting infected works (issue #9)
- add sound if infection is prevented by immunity (issue #6)
- rewrite how getting infected works (issue #9)
- add sound if infection is prevented by immunity (issue #6)
- changed to cloth config API
- modmenu integration
- add option to disable milk curing
- add option if totems can prevent death from infections
- zoglins, zombie villagers and zombified piglins will now infect the player (issue #3)
- check if player blocks attack (issue #5)
- update german translation
- changed to cloth config API
- modmenu integration
- add option to disable milk curing
- add option if totems can prevent death from infections
- zoglins, zombie villagers and zombified piglins will now infect the player (issue #3)
- check if player blocks attack (issue #5)
- update german translation
- add zoglins as infection source (issue #3)
- check if player blocks attack (issue #5)
- add missing drop sources for contagious flesh
- zombie villagers and zombified piglins will now iffect the player
- update german translation
- changed to cloth config API
- modmenu integration
- add option to disable milk curing
- add option if totems can prevent death from infections
- add contagious flesh drops to Husks and Drowned
- increase drop chance for the contagious flesh to 5%
- add extended cure potion (duration * 3)
- make sure Husks and Drowned will also infect the Player
- add German translation