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Cobblemon Synchronized Natures

Cobblemon Synchronized Natures

Add a chance for your Pokemon with Synchronize to influence the nature of wild Pokemon.

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Game Mechanics
Mobs
Cobblemon Synchronized Natures has been archived. Cobblemon Synchronized Natures will not receive any further updates unless the author decides to unarchive the project.
AboutChangelogVersions

This project is now part of Cobblemon Unchained!

This mod will only receive bug fixes going forward. Cobblemon Unchained makes it so that this mod and a handful of others I made surrounding Pokémon spawning could play well together.

Synchronized Natures

Add a chance for your Pokémon with Synchronize to influence the nature of wild Pokémon.

Help

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Features

Synchronized Natures

When a player has a Pokémon on their team that has Synchronize as its ability, there is a chance that Pokémon spawning nearby will spawn with the same nature as that trainer Pokémon. This is the main games’ out-of-combat effect for the Synchronize ability brought to Cobblemon.

Config Options

In the config, you can specify:

mustBeFirst

Whether or not the Pokémon with Synchronize must be the first Pokémon in the player’s party in order to be considered. If this is false, the mod will look for the first Pokémon with Synchronize in a player’s party and use that.

effectiveRange

The distance in blocks at which a spawning Pokémon will take into account a nearby player.

marbles / chance

These two work together to figure out your chances. You have chance in marbles chances. So, for the default config, you have a 1 in 2 (50%) chance.

Dependencies

Cobblemon Modrinth / CurseForge

Fabric Language Kotlin Modrinth / CurseForge

Cloth Config Modrinth / CurseForge

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Compatibility

Minecraft: Java Edition

1.19.2

Platforms

Fabric

Supported environments

Server-side

Links

Report issues View source Visit wiki Join Discord server
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Creators

tmetcalfe89
tmetcalfe89 Owner

Details

Licensed MIT
Published last year
Updated last year

Modrinth is open source.

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