2.4.8 - 1.21.1
New Content
- Added New Tier 5 Weapons!
- [DISCLAIMER] These are available if Arsenal (RPG-Series) is installed or the config is enabled
- Sword: Skofnung
- Berserker Axe: Black Cleaver
- New Melee Passive Carve: Chance to reduce Armor and increasing incoming damage, stacking up to amplifier 5
FIXES
- Fix a Crash without LNE in dev environment
- Fix Berserker Melee spell school double counting sharpness enchantment
TECHNICAL & INTERNAL CHANGES
- Project Clean Up
- Added new SFX for the Spells
- Add Spell Datagen
- Removed Frostiful & EnviromentZ Compat (Extra Datapack will be released)
- Blood Reckoning now uses a custom spell impact instead of a status effect (configurable in tweaks config)
- already added Armory Compat Code (just awaiting Armor Model & Texture for release)
- slightly increase bettercombat attack range of berserker axes
- Outrage Spell Changed -> is now a Stash Effect
- you gain additional Attack Speed, Harmful Effects get cleared when the effect is applied
- your melee hits deal extra damage and inflict the grievous wounds effect
1.2.4 - 1.20.1
- Nerf Rage Status Effect
- Reset Effect Config -> v4
2.4.7 - 1.21.1
- Spell Engine 1.7 update
- Fix Crash with Outrage Spell
2.4.6 - 1.21.1
- fixe some target modifiers in Passive Spell Impact
2.4.5 - 1.21.1
- update to newest spell engine api
- add LNE Berserker Axe Variants
- Structures and Treasure Spells will be added later
2.4.4 - 1.21.1
- Add armor meta type tags
2.4.3 - 1.21.1
- fix broken sword enchanting
2.4.2 - 1.21.1
- Update item textures
- Removed the special axes, they will be reintroduced with the 1.21 Loot & Explore Mod
- Update Mod Icon
- Add Berserker Spell Scroll and renamed it
- Add smelting recipes for disassembling weapons and armor pieces
1.2.3 - 1.20.1
- add LNE-Axes to LNE Item Group
- Item Retextures
2.4.1 - 1.21.1
- Spell Engine 1.6 Update
- changed some tags
2.4.0 - 1.21.1
- Spell Engine 1.5 Update
- increase berserker Better Combat range to 3.0
- removed old unused spells and their related files
- removed the increased incoming damage from the Rage Buff, because the Berserker already takes big risks going low on health
- added outrage status effect, removed all CustomImpacts, fully using Spell Engine API for the Berserker Spells
- Outrage now consumes the Rage Effect at the End of the Casting
- Buffed Movement Speed while casting Rage
- Add TweaksConfig, so special Weapons can also be used without Better End & Nether and the Aether
- Update to Fabric Loom 1.9
1.2.2 - 1.20.1
- fix northling armor renderer
1.2.1 - 1.20.1
- added rpg series loot-tag for netherite armor
- added Loot and Explore Variant Raid Axes, these are:
- Norse Raid Axe, Soul Ripper, Dragons Conquest, Sunken Captain
- Svablods Axe & Norse Axe are now the LNE variants
- Svablods Axe got a retexture to match the Wither Weapons and is called Soul ripper now
- the bound spells Nordic Storm, Rumbling Swing & Sacrifice Drain, from the special axes got removed from them, they will return later
- the Thunder Raid Axe (Toranns Axe) got removed from loot tables, it's only available in creative now, it will return in the future
1.2.0 - 1.20.1
- backport Netherite Armor to 1.20.1
- Updated Berserker Spell Icons (Commissioned Work by SovSeabird)
- LICENSE CHANGE All Textures are now under the ARR License
2.3.0 - 1.21.1
- Spell Engine 1.4 Update!
- AzureLib Armor 3.0 Update!
- Nordic Storm & Bloody Strike range now matching the melee weapon distance
- Updated Berserker Spell Icons (Comissioned Work by SovSeabird)
- LICENSE CHANGE All Textures are now under the ARR License
2.2.2 - 1.21
- Update for Spell Scrolls
- Sacrifice Drain, Nordic Storm & Rumbling Swing are disabled as passive spells for the special axes
- The spells will return in the future
2.2.1
- fixed rpg series aether weapon tag
2.2.0
- Spell Engine 1.2 Update
- added the Holy Raid Axe (Aether Variant)
- Added 3rd tier Armor, Netherite Armor for the Berserker Class
- Changed balancing of Armor, to match the new RPG Series balancing
- added all the other Vanilla Material Raid Axes to the Raid Axe Advancement
- Northling Armor used Wildling Armor texture, oops