v3.0.12
Changes
- Added New Easing Types:
- Bezier Easing: Implements smooth transitions using cubic Bézier curves for precise animation control. Adapted from base code by ZigyTheBird.
- Bezier After Easing: A variation of Bezier easing, applied to animations after a specified point in time.
- Ticking Light Block Enhancements:
- Added support for variable light-level emission via the
LIGHT_LEVEL
block state property, allowing the block to emit dynamic levels of light ranging from 0–15 depending on its state. - The block is now fully waterloggable, allowing it to function correctly even when submerged in water.
- Added support for variable light-level emission via the
Fixes
- Fixed an issue using the DynamicModelRenderer, you were required to set a render type for the bone. The RenderType is now properly optional.
Credits
- Special thanks to ZigyTheBird for contributing the foundational concepts and code for Bézier easing.
v3.0.12
Changes
- Added New Easing Types:
- Bezier Easing: Implements smooth transitions using cubic Bézier curves for precise animation control. Adapted from base code by ZigyTheBird.
- Bezier After Easing: A variation of Bezier easing, applied to animations after a specified point in time.
Fixes
- Fixed an issue using the DynamicModelRenderer, you were required to set a render type for the bone. The RenderType is now properly optional.
Credits
- Special thanks to ZigyTheBird for contributing the foundational concepts and code for Bézier easing.
v3.0.24
Changes
- Added Dynamic Model Renderers, a set of extendable classes with per-bone texture overrides and render type customization.
v3.0.12
Bug Fixes
- Added Dynamic Model Renderers, a set of extendable classes with per-bone texture overrides and render type customization.