- Players are no longer included in any built-in mob category.
- Added a dedicated "Player" category.
- Added a "Tamed" category, including both tameable pets and tameable mounts.
- Changed the definition of "Hostile" and "Passive". They are now based on whether the mob is allowed in Peaceful difficulty :
- Phantoms, Slimes, and Magma Cubes are now considered hostile.
- Squids, fish, and Snow Golems are now considered passive.
- Piglins (except brutes) are now passive instead of hostile.
- The default config now includes snow golems in "Utility".
- Added a
reload-styles
command.
- Made compatible with MCÂ 1.21.2
- Made compatible with MC 1.21
- Ported to 1.20.5. Marked previous build as incompatible.
- Marked 1.20.2 build as compatible with 1.20.3
- Moved gamerules to custom categories, so they are easier to find in Cloth-Gamerules.
- Fixed some complex names not being visible in death messages. This fixes an incompatibility with Figura.
- Updated for 1.20.3
- Fixed "Kill" messages being wrongly associated with "Death" rules. (Regression introduced in 1.5.2)
- Added new commands
set
,see-enabled
anddisable-all
- Coordinates in tooltip will also show the dimension's name.
- Added
/alldeathmsg test <@e>
command, that checks which categories a mob belongs to. - Jockeys, mobs in vehicles, and Endermen carrying blocks are no longer considered persistent.
- The Wither and the Ender Dragon are no longer considered ephemeral.