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[MobArena Addon] HavenArena - Extra Customizable Features

[MobArena Addon] HavenArena - Extra Customizable Features

Add extra customizable features to your MobArenas, including new boss abilities and monster glow.

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All versionsv1.7.0.248 MobArena 0.109 and Updates

v1.7.0.248 MobArena 0.109 and Updates

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Changelog

v1.7.0.248 MobArena 0.109 and Updates

Recommended: Update MobArena to v0.109, as a fix was made to one of the main events HavenArena uses. https://www.spigotmc.org/resources/mobarena.34110/update?update=565214

Recommended: Update ValorlessUtils to 1.9.0. It's less spammy, and invalid config files are no longer vanishing. https://www.spigotmc.org/resources/valorlessutils-1-17-1-21-1.109586/update?update=563981

Added: Arena Advancing.

advancing.yml
############################################################
# +------------------------------------------------------+ #
# |                   Arena Advancing                    | #
# +------------------------------------------------------+ #
############################################################
#
# Here we'll define specific waves for specific arenas, 
# where the players will be teleported to another section of the arena.
#
# Careful not to have MobArena's config setting "spawnpoint-max-distance" set too high,
# Otherwise mob can spawn away from the advancing point, possibly soft-locking the arena.
#

arenas:
 # Arena name, as defined in MobArena's config.
 CoolArenaName:
  # Entry names can be whatever you want.
  EntryOne:
   wave: 35
   spawnpoints:
    players:
     # Where we want players to teleport to.
     target:
      # The center of blocks are .5
      x: 100.5
      y: 65
      z: 326.5
     # If offset is 0, all players spawn directly on the target.
     # If offset is 2, all players spawn within 2 blocks around the target.
     # Offset only affects x/y.
     offset: 2
    spectators:
     # Where we want spectators to teleport to.
     target:
      # The center of blocks are .5
      x: 100.5
      y: 75
      z: 326.5
     # If offset is 0, all players spawn directly on the target.
     # If offset is 2, all players spawn within 2 blocks around the target.
     # Offset only affects x/y.
     offset: 2
  # Entry example with comments stripped.
  EntryTwoStripped:
   wave: 35
   spawnpoints:
    players:
     target:
      x: 100.5
      y: 65.5
      z: 326.5
     offset: 2
    spectators:
     target:
      x: 100.5
      y: 75.5
      z: 326.5
     offset: 2

Added: Custom Ready/Unready events!

Added: You can now see how many players aren't ready, and which player is the last to not ready up!

Configs

config.yml

# Show how many players arent ready?
ready-missing: true

lang.yml

# Actionbar message when readying up.
# # Placeholders ##
# %missing% - Amount of players not ready.
ready-missing: '&c%missing% players aren''t ready.'

# Actionbar message when readying up, and only 1 player is missing.
# # Placeholders ##
# %missing% - Player's name.
ready-missing-last: '&c%missing% isn''t ready.'

Added: 2 new boss abilitites: MinionsExplode & MinionsSacrifice

abilities:
 custom:
  minions-sacrifice:
   heal: 4 # How much the boss is healed per minion. 2 = 1 heart
  minions-explode:
   damage: 10.0 # How much damage should the explosion deal? (Does not drop-off with distance)
   power: 2.0 # The power of explosion, where 4 is equivalent to TNT.
   radius: 2.0 # Range of the explosion

In both cases, the minions die.

Added: You can now specify the min and max iframes for bosses.

Added: You can now define different names, types, and health for the Minions ability, depending on the boss.

abilities:
 custom:
  minions:
   # Minions don't despawn when the boss dies.
   amount: 4 # How many minions should we spawn?
   radius: 1.0 # How far from the boss should we spawn the minions?
   # Placeholder: Boss' name - %boss%
   name: '%boss%''s Minion'
   custom:
    boss1: 'Spawn of %boss%'
    type: ZOMBIE # https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
    health: 20 # 2 = 1 heart

Replace "boss1" with the wave key in the MobArena config.

Added: Titles for Swarm and Special waves!

Added: You can now assign class-specific colors for %class% in lang.yml

# Class specific colors for the %class% placeholder.
# CaPs SeNsItIvE :D
class-colors:
 Knight: '&e'
 Tank: '&b'
 Archer: '&a'
 Chemist: '&d'
 Oddjob: '&c'

Added: Class preview now supports class chests.

Changed: The onBoss title now has it's own title-timings.

Hotfix: BarrageTarget no longer cause errors when the target is null.

Hotfix: Fixed a bug causing HavenArena's internal arena instances to not be removed, if the config "titles.onPlayerDeath" was set to false. Minor bug, as in most cases this would only have a tiny tiny impact.

Hotfix: Fixed some minor bugs where spectators were counted as a part of the arena.

Removed: Teleport-on-end.

Files

HavenArena-1.7.0.248-Alpha.jar(121.01 KiB) Primary
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Metadata

Release channel

Alpha

Version number

1.7.0.248-Alpha

Loaders

PaperSpigot

Game versions

1.20.4

Downloads

22

Publication date

October 13, 2024 at 5:11 PM

Publisher

Valorless

Valorless

Member

Version ID

Modrinth is open source.

main@58dac27

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