Changelog
- added spawn eggs for, horde_zombie, elite_zombie and demolition_zombie
- added /undeadnights command (to spawn_horde, get status, print_config, remove_mobs)
- for mobs from other mods, the FOLLOW_RANGE will be extended (128, same as the default horde mobs)
- added drops for elite_zombie
- made loading horde config more robust
- if syntax is broken, 15 default horde zombies will spawn instead
- if just one mob entry is broken, this entry will be replaced with a default horde zombie
Files
UndeadNights-1.1.0-NeoForge-mc1.21.4.jar(661.25 KiB) Primary
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Release channel
ReleaseVersion number
1.1.0-NeoForge-mc1.21.4Loaders
NeoForge
Game versions
1.21.4Downloads
67Publication date
March 17, 2025 at 9:22 PMPublisher

PeteMC
Member