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Extra Enchantments and Curses

Extra Enchantments and Curses

A simple mod that adds new enchantments and curses to the game!

63.4k
71
Magic
Utility
Extra Enchantments and Curses has been archived. Extra Enchantments and Curses will not receive any further updates unless the author decides to unarchive the project.
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Extra Enchantments & Curses

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Changelog

Added 4 new Enchantments and 3 new curses:


Enchantments:

Electrified: Reduces the amount of damage received by lightning and has a chance of striking a mob with lightning if they hit you or you hit them during a thunderstorm. Treasure enchantment

Shadow Shot: If you kill a mob at night with an arrow shot from a bow, there's a small chance you'll become invisible and invincible for 10 seconds

Spectral Vision: Highlights any mob that hits you for a brief period of time

Resonating Shot: Every arrow shot from a bow has a chance to deal more damage based on the number of hearts the user has


Curses:

Curse of Incompatibility: Makes the cursed item incompatible with all enchantments

Curse of Slowness: Greatly decreases movement and mining speed

Curse of the Undead: Sunlight sets the user on fire


Changes:

Enigma Resonator is now compatible with Damage Enchantments (Sharpness, Smite, etc) and incompatible with Pain Cycle, Guarding Strike, Health For Blood and Frenzy

Levitational Shot is now incompatible with all bow enchantments

Curse of Blindness and Curse of Nausea no longer require the user to be hit to activate. They now activate as soon as the user puts the cursed item on

Files

Extra-Enchantments-and-Curses-1.4.jar(66.42 KiB) Primary
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Metadata

Release channel

Release

Version number

1.4r19

Loaders

Fabric

Game versions

1.19

Downloads

48

Publication date

July 2, 2022 at 6:32 PM

Publisher

JS03

JS03

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Version ID

Modrinth is open source.

main@58dac27

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