Changelog
Added:
- An option to set a limited stock on custom merchant offers (currently only in the
/cm edit [merchant uuid]
UI). - A
tag
element in the default shop & bank config - A
components
element in the default shop & bank config, example:
{
"defaultShop": [
{
"Apricorns": [
{
"tag": "#cobblemon:apricorns",
"price": 2000,
"components": {
"minecraft:rarity": "epic",
"minecraft:food": {
"nutrition": 3,
"saturation": 1.8
}
}
}
]
}
]
}
Changed:
- Improved the config loading system:
- Incorrect items in the config will now be skipped instead of preventing the entire config from loading and defaulting to a fallback version.
- Incorrect items in the config won't be replaced by
minecraft:air
when loaded. - Added precise logs to see where the errors come from
- Remade the networking system so that all the logic is calculated on the server.
Fixed:
- A crash when the game was trying to save a merchant shop containing an empty item.
- A crash when trying to connect to a server when receiving the packet
clientbound/minecraft:set_entity_data
- The logs when the bank config encountered an error was mentioning the shop config instead of the bank.
- The shop when clicking on the
shop
button in the bank menu while it was accessed byshift + clicking
on a Cobble Merchant, now contains the correct shop instead of the default config.
Files
CobbleDollars-fabric-2.0.0+Beta-5+1.21.1.jar(361.02 KiB) Primary
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Release channel
BetaVersion number
2.0.0+Beta-5Loaders
Fabric
Game versions
1.21.1Downloads
7073Publication date
May 30, 2025 at 5:51 PMPublisher

Harmex
Owner