Changelog
4.5.5
Added new powerful weapon, the Chrono Cannon - Upgrades from the Vengeful Voidseeker, with time prisms. You can lock onto enemies with it (slows them down more the longer you lock onto them continuously, distorting time to make them easier to land shots on). Shots can deal extremely heavy damage - 80, or even 100 damage if dual wielding (deals 10 damage to the Tormentor). Added another new weapon only obtainable in creative mode, the “Infinite Torment” blade. Unlimited damage output, extreme attack range, AoE percentage-based damage ability, and invincibility while held. Additionally, hitting enemies while crouching despawns them instead of killing them Added craftable, absurdly endgame “Immortal Armour”, but it is just a duplicate of Eternal Armour currently (WIP item coming in future) Beds now work in the crawling dimension! You can set your spawn point there to make it much easier to conquer, or even live there if you choose! Made all armour sets enchantable in enchantment tables (not just via anvils) Added a notice on world join that informs creative players when the tormentor is active Improved Genesis rifle projectile mechanics to ensure more they more reliably pierce mobs, and slightly nerfed its damage against the tormentor. Fixed issue where it could wither the user, and made its projectile damage blockable with shields and abyss ascendants Switched discord link away from the custom one (unreliable since discord takes it away if the server boosts drop below 14 for a given month) Added config option to disable non-boss hallucinations (disabling bosses disables the boss ones) Changed config option for custom tormentor chat messages to a list where you can add as many entries as you wish. Tormentor moon hallucinations will now work on 1.20.1 Eternal armour and Spectral armour legging night vision abilities now only work while crouching, instead of activating like a boost Fixed major issue with Moth Moontracker spawning (invisible when spawning away from player) Fixed issue where abyss ascendant flight would work in off-hand even if inactive Nerfed tormented scorpioid attack damage Fixed Tormented Wrath damage scaling and made it easier to hit the Tormentor with Added subtle death particles for all weak arphex mobs (with less than 150hp) Moth teleporter ghost minions now send hotbar messages to nearby players informing them that the spider moth is attempting to teleport to them, and they need to run. Gives a chance to early-game players unaware of this mechanic. Only does so if the player has less armour than full netherite Night vision abilities for Abyssal Pickaxe and Abyss Atomiser now work if the bane of the darkness is in a singularity satchel Juggernaut armour items are now fire-resistant Rush Scare is now called “Spider Moth Rush Hallucination” Nerfed spider snatcher spawns on crawling layer 1 webbed wastelands Fixed small wasp nemesis mobs having full health Fixed an issue where hornet projectiles from the hailstorm weapon would push you as you fired them Fixed some untamed tameable mobs being able to despawn despite being nametagged
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ReleaseVersion number
4.5.5Loaders
Game versions
1.20.1Downloads
6226Publication date
June 27, 2025 at 12:48 PMPublisher

vllax
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