Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
Arthropod Phobia Expansions + Horror Bosses / Arachnophobia

Arthropod Phobia Expansions + Horror Bosses / Arachnophobia

ArPhEx horror mod - realistic, intricate, phobia-inducing entities and supernatural bosses

183.0k
147
Cursed
Equipment
Mobs
AboutGalleryChangelogVersions
All versionsArthropod Phobia Expansions + Horror Bosses / Arachnophobia 454b

Arthropod Phobia Expansions + Horror Bosses / Arachnophobia 454b

Download
Report

Changelog

4.5.4b

  • Modified mechanics for Moth Moontracker and Butterfly Bewitcher spawning to increase chances of encountering them
  • Fixed issue where voidlasher’s projectiles could deal void-type damage that would bypass totems of undying
  • Giant webs can only spawn one spider snatcher maximum now In addition to the larger 4.5.4 update that just released:
  • Added two brand new crazy weapons. Firstly, the “Genesis Rifle”, a weapon beyond the power of abyss ascendants, capable of dealing 60 base damage, increasing to percentage-based damage for strong enemies like the Tormentor (deals a full 7 damage to the tormentor). Upgrades from the existing Judgement Blaster and Oblivion Ray, making for an ultimate ranged weapon. Resistance 2 while aiming
  • Second new weapon is called the “Hornet Hailstorm”, a crazy new weapon inspired by Terraria, coming with the ability to lock onto up to five targets at once, then fire a swarm of eight hornets to attack them. I’m planning a hornet nest structure at some point soon, and this will be the final reward of that structure. For now, there’s a temporary recipe.
  • Added infinite elytra flight propulsion to eternal armour to prevent it from being overshadowed by the new spacetime set - simply hold spacebar while using elytra flight to boost forward at any time. Also buffed the helmet and chestplate defense points slightly, so each piece has more defense than any other set
  • Fixed issue that could potentially cause the Monstrous dungeon Spider Moth version to despawn after a while (this one should never despawn), and another issue that could cause it to potentially “ward” even if you summoned it from a structure or it was a dungeon version
  • Nerfed speed and step height of the centipede evictor
  • Give step height of a full block to the centipede stalker to make it more threatening and decrease the amount that it awkwardly uses the climb animation
  • Fixed Tormented Wrath damage to range from 60 to 1000
  • Spacetime leggings won’t attempt to recover health after death now
  • Spider moth summon now looks in the right direction more when flying
  • Nerfed Spider Funnel spawnrates
  • Updated advancements to match recent additions and added new ones
  • Improved spider obstructer trapdoor constructions, they can now replace more blocks
  • Boss hallucination popups should no longer show for creative or spectator mode players
  • Oblivion Ray resistance now only comes when using the item
  • Modified crawling-exclusive mode to allow the tormentor to spawn properly in the overworld once it’s already activated

Dependencies

dependency-iconGeckolibrequired
dependency-iconZombie Nightmare Expansions - Undead Horror Monstersoptional
dependency-iconMini-boss Boss Barsoptional

Files

ArPhEx-4.5.4b-forge-1.20.1.jar(9.8 MiB) Primary
Download

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Metadata

Release channel

Release

Version number

4.5.4b

Loaders

Forge

Game versions

1.20.1

Downloads

4105

Publication date

June 17, 2025 at 12:16 PM

Publisher

vllax

vllax

Member

Version ID

Modrinth is open source.

main@58dac27

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.