Mods
Resource Packs
Data Packs
Modpacks
Shaders
Plugins
Mods Resource Packs Data Packs Plugins Shaders Modpacks
Get Modrinth App Upgrade to Modrinth+
Sign in
ModsPluginsData PacksShadersResource PacksModpacks
Sign in
Settings
More Datapack Features

More Datapack Features

Adds new commands, attributes and some other cool stuff

142
2
Game Mechanics
Utility
AboutChangelogVersions

Logo

Items:

Dummy Item (mdpf:dummy_item)

Increases scoreboard value on right click

Attributes:

mdpf:generic.detection_range_multiplier

Affects the maximum distance that players can be seen by other mobs.

  • values: base 1, max. 1, min. 0

mdpf:player.eating_time_multiplier

Affects the time it takes to eat food.

  • values: base 1, max. 100, min. 0

mdpf:player.nutrition_multiplier

Affects the amount of nutrition given after eating food.

  • values: base 1, max. 20, min. 0

mdpf:player.saturation_multiplier

Affects the saturation level given after eating food.

  • values: base 1, max. 100, min. 0

commands:

/food

/food <player> get base (Returns the hunger level of player)

/food <player> get saturation (Returns the saturation level of player)

/food <player> get exhaustion (Returns the exhaustion level of player)

/food <player> set base <value> (Sets the hunger level of player to a specified value)

/food <player> set saturation <value> (Sets the saturation level of player to a specified value)

/food <player> set exhaustion <value> (Sets the exhaustion level of player to a specified value)

food <player> add base <value> (Increases the hunger level of player by a specified value)

/food <player> add saturation <value> (Increases the saturation level of player by a specified value)

/food <player> add exhaustion <value>) (Increases the exhaustion level of player by a specified value)

/food <player> remove base <value> (Decreases the hunger level of player by a specified value)

/food <player> remove saturation <value> (Decreases the saturation level of player by a specified value)

/food <player> remove exhaustion <value> (Decreases the exhaustion level of player by a specified value)

/ignite

/ignite <targets> <duration> [<ignoreCurrentStatus>] (Sets targets on fire for a specified duration. (duration shouldn't be lower than target's burning time, but, if ignoreCurrentStatus is set to true, this condition is ignored))

/extinguish

/extinguish <targets> 0 (Extinguishes targets)

Item components:

mdpf:craft_requirement

Accepts any string value. Doesn't affect the item

Recipes:

The recipe's ingredients now accept component changes.

Example:

New crafting recipe format

Now crafting recipe ingredients will compare the value of the components with the components of the input item. If the value of the mdpf:craft_requirement component is the same for both items, the recipe will output the result (items that don't contain this component will be counted as items with empty string as the craft requirement)

Example:

Crafting recipe result

90% of ad revenue goes to creators

Support creators and Modrinth ad-free with Modrinth+

Compatibility

Minecraft: Java Edition

1.21

Platforms

Fabric

Supported environments

Server-side

Links

Join Discord server

Creators

shadowmanreal
shadowmanreal Member

Details

Licensed ARR
Published 10 months ago
Updated 10 months ago

Modrinth is open source.

main@58dac27

© Rinth, Inc.

Company

TermsPrivacyRulesCareers

Resources

SupportBlogDocsStatus

Interact

Discord X (Twitter) Mastodon Crowdin
Get Modrinth App Settings
NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.