Changelog
Introduction:
In v0.3.0, JJThunder to the Max was featured in an Asian Half Squat Video, and was ready to get very popular at that time, however the mountains vere very bubbly-like and weren't as fractured-like terrain as they seem to be.
v0.4.0 tried to fix this issue by implemeting a formula to the combined perlin-noise to implement this change, however, things wen't really wrong as it missed the whole mark:
- Highland mountains seemed to be very over jagged-like, and didn't seem fun to look at. As the wavelength between mountains were very small and numerous peaks were found within a short distance.
- Cave entrances were introduced, but they obviously destroyed the terrain surface, as they were very numerous and large.
- Overall, it felt like the terrain was amplified more than realistic.
v0.5.0 comes and fixes all the issues in v0.4.0, while trying to tackle the ultimate goal in creating a fractured-like terrain that seems are realistic as possible,
Changes:
- Increased wavelength betweem mountain peaks.
- Slightly reduced jaggedness in upper half of mountain shapes, while slightly increasing jaggedness in lower half of mountain shapes.
- Reduced the frequency and rarity of 2000 tall mountains, so you no longer get an infinite range of them.
- Cave entrances still exists, but drastically reduced.
- Hills, Plains, Rivers, Oceans, and Caves remain the same as previous version.
Conclusion:
We have almost come to achieve our dream with this version, and if things turn out really well, then I will shift my focus into supporting more versions, and try implementing compatibilities with other mods.
Files
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Release channel
ReleaseVersion number
0.5.0Loaders
Game versions
1.21–1.21.1Downloads
214Publication date
January 11, 2025 at 10:42 AMPublisher
jjthunder001
Owner